BLACKLANDS is a group exhibition focusing on the color black, created and curated by Zakarian.
This interview series continues directing the spotlight at fascinating artists working with the darkest shades.


BLACKLANDS is a group exhibition focusing on the color black, created and curated by Zakarian.
This interview series continues directing the spotlight at fascinating artists working with the darkest shades.
Interview by Mariam Zakarian, January 2026
Starting off the next BLACKLANDS interviews, I’m privileged to share with you the work of J Saint Merat from the New Zealand-based band Ulcerate. Although Ulcerate has been active for 25 years, they rarely give interviews, so it is my profound pleasure to present Saint Merat’s thoughts on the visual side of the band, which he creates by himself.
I experienced Ulcerate for the first time in a small club in Bologna, Italy. Manifesting something like a sonic fever-dream, the reeling, churning, brutal sound was equal parts overpowering and uncompromising, and yet so sophisticated and full of intricate rhythms and moments of an intense, melodic, almost hypnotic quality. A dissonant, complex, oppressive, but strangely beautiful, atmospheric journey.
I remember thinking that if Dante’s Inferno needed a soundtrack as the protagonist descends deeper and deeper through the nine circles of hell, this would be my best suggestion.
Consisting of the three musicians, Paul Kelland, Michael Hoggard and Saint Merat, Ulcerate has grown more and more interesting and unique with every album. This same ability to intricately balance the dark and grotesque with the poetic into powerful compositions exists in the visual side of the band, created by Saint Merat.
He made a point of telling me he does not consider himself an artist, but a designer. Definitions aside, I think the work speaks for itself.

Razor-sharp attention to detail, typography, a deep understanding of form and colour and the ability to create iconic images which reflect the music so precisely – these are not easy things to accomplish. Saint Merat combines existing and self-made visual elements into stunning, carefully balanced collages. His expression contains perhaps some of the most common visual elements in metal music (and art history more broadly): skulls, skeletons, anatomical details, but somehow he manages to present them in such exciting, clear, sophisticated ways that they become deeply evocative and memorable, rather than trivial or cliché.
There is a specific aesthetic pleasure in witnessing disintegration, collapse, destruction, just as in witnessing creation and lightness. For artists, to be able to understand both, and to be able to discuss universal, and heavy topics like grief, death and catastrophes unflinchingly and honestly, is to accept the truth of being human. In my opinion, Ulcerate succeeds in these areas precisely due to the solid support of Saint Merat’s mixed media designs (and photography).
Beyond being an extremely technical drummer composing complex music, what makes Saint Merat a particularly fascinating creator is that he has also developed the ability to manifest this music visually. Audiovisual synchrony is a considerable challenge, and rarely are such high levels of visual work and musicianship achieved by the same individual.
And what is rarer still is that in a time where art is devalued into short-form content begging for attention on social media, or is used as stolen data for training AI, here is a group of musicians in Ulcerate still adhering to the philosophy of independence, integrity and resisting the pitfalls of commercialization. Remarkable.
In this article I have also included four Ulcerate videos. Please note, that these are created by the brilliant Dehn Sora, but they are an important accompaniment to Saint Merat’s own work, and they provide you with the opportunity to immerse yourself in the music, which is the starting point.
Please enjoy the interview, and stay updated on the band’s activities via Ulcerate’s official website.


J Saint Merat: Expression, but explored through technique and with reverence to tradition and the context in which you’re creating.
100% aligns with my outlook on music. If you eschew any of these constraints you’re doing it for the wrong reason, and, people can tell.
Always intuitively, but perhaps hung on a skeleton of intellect, as I don’t really view our visual work as art, it’s much more of design project – a problem to be solved. This is less about pure expression, as there’s always guardrails in terms of thematic objectives, and rigid constraints in terms of format and physical dimensions.
Throughout the writing process, we start to form a vision for the album in totality – which is, usually once we have a handful of songs completed orchestration-wise. We always pre-produce in batches, and I can immediately sense when things are starting to form the ‘pattern’ of an album. It’s at this point, in conjunction with Paul’s lyrics (and hopefully a working album title) that I start to see flashes in my mind of some sort of visual inspiration.
I will never sit down to start experimenting until we have this level of compositional solidarity, as it absolutely feels like I’m just pushing pixels for no good reason. And I honestly think it’s this sensation (for me at least), that sharply defines our visual work as design, not art.
Dissolved Orders. 2020.
3D animated video by Dehn Sora


As my work is almost exclusively an extension of Ulcerate’s music, the themes are always of a similar focus. To date we’ve always explored territories of the human condition that aren’t our most flattering, and for the last 2 albums specifically we moved this focus to one of introspection as opposed to a more third-person commentary.
‘Stare Into Death And Be Still’ dealt with the process of gradual decline and the eventual peaceful death of someone close to you, and the resulting emotional cocktail of grief and relief, this stasis of unknowing. ‘Cutting the Throat of God’ conversely served as a very strong visual metaphor for overstepping one’s ethical or moral boundaries, either willingly or unwillingly, and the resulting sensation of horror of not being able to walk back the act(s). I found in these two contextual situations a much richer visual landscape to explore, as the evocation level is far higher than our prior work.


We always start with the music writing first and foremost. And yes, I’ll always moodboard ideas and start building a library of visual elements that can be somehow connected to where I see and feel the music going.
I’d say I will be working on the cover art alone for 6 months or so usually, perhaps leaving things for weeks at a time to gain distance and perspective, and then try to come back to it with fresh eyes. My timeline is always dictated by recording studio bookings and label hand-in deadlines to meet our proposed album release.


I have a Bachelor in Media Arts, which was a degree that covered everything from fine art to motion graphics and web design. In hindsight, probably too broad for where my head is at these days, and too geared for moving people into commercial work. But as a result, my 9-5 is indeed in the web space, for better or worse.
My style has developed purely out of trial and error, and over time learning how to correctly deploy minimalism and maximalism where they’re needed. And naturally, our taste and sensibilities with what we’re trying to do musically have changed vastly from our early albums, and with it so has the visual side.
When the band started really, early 2000’s in our final years of high school. It was born purely out of necessity — same goes for the music production itself.
This was brought on by a lack of funds, geographic isolation, and nowhere near the level of internet connectivity that we have now.
And more importantly, a visceral stubbornness to release music on our own terms, at a quality level that we thought we could achieve without needing to outsource.
Since then, this DIY mentality grew organically into the identity of the band, and has become something that we’re immensely proud of.

Our last two album’s work for me is the most personal, and I honestly think, the most emotionally impactful work we’ve done.
To be honest we more or less have that with Ulcerate – we’re not beholden to anyone, we take our time, and we’re hungrier and more obsessed than ever with what we’re doing. The fact that I get to co-write the music, explore whatever drumming I see fit with almost no constraints, record and produce the albums and handle every visual output is extremely gratifying this far in.
On top of that, being able to collaborate with more-or-less whoever we choose is something we don’t take for granted.
Our recent Dehn Sora collaborations for example have been a total joy to be a part of.
We’ve done four videos with Dehn Sora, ‘Dissolved Orders’ from ‘Stare Into Death and Be Still’, and three from ‘Cutting the Throat…’.
All four were worked on in the same manner, which was the initial creative direction from my side, but with total freedom for him to work his magic. So we’d kick off with a video call, I’d have a moodboard prepared, and usually WIP visuals and lyrics, and preproduction audio. We have very similar (if not identical) aesthetic and sonic sensibilities, and within minutes we were finishing each other’s sentences with how and where we could take the work.
I remember for ‘Dissolved Orders’ we talked a lot about Jonathon Glasser’s ‘Under the Skin’ – we were both quite affected by the 3 death scenes, one in particular that absolutely had an influence on a bunch of the scenes. So after the original kick-off, he’d go away and present me usually with a couple of stills that would inform the direction in terms of atmosphere, colour grade etc – and I have to say I was immediately blown away. So from then my input became more around pacing and shot choices in terms of how it synced with the music – actually fairly minor or pedantic changes really.
The Dawn is Hollow. 2024.
3D animated video by Dehn Sora
For the ‘Cutting the Throat…’ work, I had worked up an infinite / fractal concept that’s used a lot through the artwork (the quadratic cross motif, used explicitly, and also figuratively as masks to crop visuals), and I recall mentioning ‘Russian dolls descending into hell’ as a starting point – and what he came back with floored me.
Lyrically there is an underlying current of a self-replicating hell, so exploring something fractal seemed like a no-brainer to me, I just didn’t want it done in the typical Mandelbrot-esque style that has been done to death.
We stay in regular contact, and I’ve even tracked drums for a special single for his Throane project a few years ago. He recently helped us out with some live visuals, so the collaboration will be ongoing, it’s an absolute pleasure.


Black is total purity, almost everything figurative can be achieved in black ink only. There is the utmost strength and boldness to it, and when contrasted with the right colour options you can achieve a level of strikingness that is unparalleled. And of course, when dealing with themes of the utmost darkest places of our collective psyche, it is the perfect accompaniment.
Definitely – which is having a profound impact through simplicity.
The most profound work is often thematically the most direct, or uncluttered.
I’m not there yet, but feel like this is improving with every album we’re doing. It aligns to my drumming philosophy as well.
To flow through ashen hearts. 2024.
3D animated video by Dehn Sora
Actually never to be honest. Censorship to me simply maps to a spectrum of moral acceptability – most of which is far too conservative and has an adverse repressive effect, the exact opposite outcome of censoring in the first place. But I do believe that our moral framework reaches a point where all bets are off, where there is a sharp line not to be crossed, and those that dabble in exploring these areas through provocation absolutely require censorship to not harm the wider consciousness. For example, anything remotely related to child abuse should never ever be without censorship.


I remember very early at high school being infatuated with Dalí, Francis Bacon, Bosch – and then very quickly becoming enamoured with album cover artists from albums I was exploring at the time – Dave McKean, Larry Carroll, Kristian Wahlin, Dan Seagrave. The visual impact of E. Elias Merhige’s music video work for Marilyn Manson, and me subsequently exploring his ‘Begotten’ film had an enormous impact on me as a 13 year old in 1996 – it was unbelievable that this specific Manson work was mainstream and readily available on network TV. And of course Nine Inch Nails’ visual approach at that time, the connection with David Fincher around the time of ‘Se7en’ was all instrumental in my outlook and fascination with exploring a very specific part of the human psyche.



I’ve never really thought about it, but yeah I can totally see that. I’ve always had a goal in mind of trying to situate our visuals in a way that feels neither contemporary nor ‘classic’ – in hindsight with varying success.
For metal music, I am absolutely not into the presentation of being of the now, it sharply places it into a ‘pop’ context which is just not for me. I’m a huge fan of noir aesthetic, hard contrasts and shadows, leaving a lot to the imagination etc. The early crust, punk, black metal visuals all tied in with this – collaged hard-contrast album covers, zines – and it all falls in line with the ‘Begotten’ reference I mentioned earlier. So we just mirror this with our photography too, everything has to be in alignment.
Always listening to music at high volume, usually accompanied by some excellent whiskey.


I can only really speak on how I see things from a musician’s standpoint (as I don’t exhibit or sell the visual material in isolation), but there’s certainly an overlap. To me the intersection of commerce and art in underground music is absolutely fraught.
For a counter culture with such an ideologically subversive imperative, it’s only natural that the paying audience will be an absolute niche. So bands start to make commercial choices over artistic choices – there are very few that resonate deeply with a broader audience and can be financially stable while staying the course.
This is something that very much rubs me the wrong way, and why we are now in an ecosystem where we have essentially ‘pop’ bands playing ‘metal’. So you may have the genre gimmicks on display, but there’s no core underground ethos. The heart is missing. And there is an air of desperation to it all – Patreon accounts charging fans for utter bullshit, VIP packages, and in one instance I’ve seen, a ‘programme’ where fans bring the band food in exchange for being able to witness the almighty soundcheck. This is the antithesis of art to me.
To see Death just once. 2024.
3D animated video by Dehn Sora
For starters, the floodgates are open, and it’s clearly here to stay. From what I’ve seen so far, there’s a very stark line in the sand between the people who are choosing to use the ‘tools’, vs those who are outright refusing. One only has to see the outrage with bands using the tool to generate cover ‘art’, and film companies who have clearly and shamelessly used it in their marketing campaigns. So there’s two camps – those who are okay with it, and those who are not. We are not, simple as that.


Now, from an ethical standpoint – how any artist can knowingly use this technology given the pool of training these systems have is completely beyond me. As it stands, all of us are being deeply exploited by tech platforms, and this is so beyond the pale it’s actually outrageous.
We don’t (I guess fortunately) make a living from our creative work, as even early on we knew that creative ‘industries’ cannot be relied on – and here we are 20 years later with the Spotifys, Sunos and Midjourneys of the world et al all doing their best to gut what little compensation there was for artists in the name of the ‘democratisation of art’.
At least in our case as musicians, you can stand in front of us and we can play our songs in real-time to the level of our albums, with zero bullshit or trickery. For purely visual artists or illustrators… the outlook is grim. Also, the bands who have used it to create cover art (very, very poor cover art by the way) and for some reason have chosen to remain steadfast against their own fans are either too stupid to understand the hypocrisy, or are seemingly happy to advertise to the world their lack of scruples.
Either is fairly offensive!


Infatuation with creation. It’s been a snowball effect. You begin with emulation early on, which then develops into an extension of your identity, which then grows into your persona in totality.
Find more of J Saint Merat‘s work on Ulcerate’s website.
Check out the previous interview with artist Esben Horn who created sculptures inspired by prehistoric shark teeth and creatures named after metal icons like Lemmy Kilmister and Tony Iommi.