BLACKLANDS is a group exhibition focusing on the color black, created and curated by Zakarian.
This interview series continues directing the spotlight at fascinating artists working with the darkest shades.


BLACKLANDS is a group exhibition focusing on the color black, created and curated by Zakarian.
This interview series continues directing the spotlight at fascinating artists working with the darkest shades.
Interview by Mariam Zakarian, February 2026
The second artist I have had the pleasure of interviewing for the BLACKLANDS-series this year is Pierre Barraud de Lagerie, a French artist currently residing in Caen, Normandy. I was immediately fascinated by his iconic style and particularly awestruck by the pieces he creates in MS Paint.
For many of those of us who grew up before Photoshop, Corel Painter and all the rest of the professional digital painting programs, MS Paint, (a free app included with Windows) was where we discovered that it was possible to try to draw on the computer. The app is extremely minimalistic, has very few tools available, and for this artist to be able to draw such intricate, moody art, in his own, immediately recognizable visual language, is wildly impressive.
And an equally, if not even more, evocative result is achieved when he works in analogue media.

Pierre Barraud de Lagerie studied and worked in the fields of theater, sound and music, as well as attempting a journey into architecture, before dedicating himself to drawing. He did not attend art school; his only formal training was being taught vanishing point perspective in school at age 12.
He describes it as “a revelation”.
Huge, monumental buildings populate his images that sometimes feel like apocalyptic premonition, and sometimes seem like memories of a distant, forgotten past. The spaces are often eerily empty, dominated by a merciless contrast between light and dark, cuttingly sharp shapes and geometric simplicity arranged in perfectly balanced compositions. The presentation is very sophisticated, and deeply compelling with an air of mystery.
Architecture and archaeology, memory, shadows and the effects of time are cited as the most prominent sources of inspiration. What I find most striking is the use of light, the way it bursts out of the darkness, framing silhouettes of large, towering brutalist buildings, or barely revealing the few, mysterious figures in colossal, ominous spaces wrapped in mist or smog. The parts the artist’s hand has not touched are an overwhelming, oppressive black, and each textured notch in the surface seems to be fighting to push back the empty space of nothingness he starts with.
The artist began drawing in 2012, always working in black and white, but it was in 2019 during a stay in Greece that he found his personal technique, using scratchboard, and what he describes as the method that allows him to “get as close as possible to my vision.”
When working with scratchboard, one uses sharp, specialized tools to gradually remove the layer of black ink covering a surface, in order to reveal the white beneath. This requires the artist to think in reverse: on white surfaces, one often draws the subject itself, but on a black surface one often has to concentrate on the area around the subject, and to draw the light values instead of the dark. The result is deliciously textured areas with an intense contrast between the black and the white. In Pierre Barraud de Lagerie’s work, the black is so intense and concentrated, that the light looks blinding as it appears between monolithic structures and sharply angled forms.



As he explains, this process of digging for the light lets him dive into improvisations where he can detach himself from active thought, becoming wholly absorbed in the slow, satisfying, calming action of scraping and removing the black color. Rarely using references, he begins with a black page – physical or digital – on which he reveals white areas and light with different tools: wooden or metal point, sandpaper, hard sponges. He builds further depth by spraying thin layers of black onto the artwork, then scraping and scratching again to achieve gray scales and contrasts.
Structures and sceneries evolve gradually, without prior planning. The method is improvisational, each step leading to the next, propelled forward by intuition. In the artist’s own words: “If I don’t feel that “call” for a sequence, I either stop or start over, or, if the drawing is advanced, I let it rest and return to it later. Sometimes, I erase a piece entirely because I see no possible way forward – like a promising combination that leads to a dead end.”
Building drawings on one another this way also results in satisfying video works where the viewer can appreciate the whole process of constant transformation.
I asked Pierre Barraud de Lagerie about his art, influences and inspirations, and it’s my pleasure to reveal the insights below along with a small selection of his hypnotic artworks.
And if you are in Paris between 12th of March and 2nd of May 2026, you can see some of the drawings in person at Galerie Vivienne for the exhibition of the winners of the Pierre David-Weill – Académie des beaux-arts Drawing Prize.


Pierre Barraud de Lagerie: Spatial geometry and architecture are my most recurring themes, along with abstract landscapes and archaeology—specifically stelae and artifacts. For a long time, I didn’t understand this interest; it was simply an aesthetic preference.
However, as I progress, I feel I am gradually uncovering the reasons behind it.
Architecture is an analogy for the exploration of my own memory. These buildings, void of any human presence, are like abandoned zones within my mind. Immense, absurd, sometimes dangerous, mysterious places that were once inhabited and are now just ruins.
It is intuitive. I need to improvise what I draw, starting from a black page (rather than a white one). I slowly build a structure and give it direction until I can go no further. While intellectual and conceptual work does happen, it’s more like a bath I immerse myself in; it influences me subconsciously. Generally, when an idea interests me, it “steeps” and eventually appears in my work without a conscious decision – sometimes years later, sometimes not at all.



I get many questions about my MS Paint drawings. People seem surprised that one can achieve these results with “outdated” software.
It took me a long time to embrace digital tools; I tried many options like Photoshop, but they never suited me. They were too complex; the learning curve required to reach spontaneity was too long and filled with endless corrections. I finally tried an extremely basic version of MS Paint (even the current version is too cluttered for me). The minimalism of the interface and tools allowed for a direct connection to the drawing. It took very little time to replicate my style. I find total freedom in this simplicity; the limitations are opportunities for creative thinking on how to skillfully bypass them.
I recently added Krita to my workflow; I’ve replicated some (though not all) Paint tools there. The ability to create compositions, animations, and manage larger formats has become essential. However, Paint remains a major tool that I use regularly.
Evolving Landscape, 2023 – still in progress.
A constantly transforming digital drawing created in MS Paint by modifying one element each day, using a single-layer canvas.
If I hadn’t been an artist, I might have ended up an archaeologist, and as for architecture, I’m a failed architect; I failed the entrance exam for the school (and it was deserved, they were right not to accept me). So these two areas of interest are reflected in my work.
Regarding archaeology, I really like the idea of buried layers of events, buildings, and human traces and I often feel, when drawing, that I’m doing my own archaeology within my own memory, digging deep into my unconscious and distant recollections.
It’s a palimpsest idea that I continue to develop.


There’s definitely an aesthetic element to it.
I think I didn’t really know why I was doing it a few years ago. If my drawing were reduced to a seemingly sterile and abandoned concrete landscape, whose forms suggest a likely human designer, where do these landscapes originate in my imagination?
My reflection on my architectural imagination led me to see it as a symbol of the desire for control I wish to exert over my environment. The simple geometries seemed to manifest a kind of control over my imagination.


Books, video games, cinema, and opera set design. I come from a technical theater background, and that influence is massive.
Patrice Chéreau’s version of Wagner’s “The Ring of the Nibelung” in Bayreuth was a revelation for me. There are others, but this opera particularly impressed me.
A video game.


Timelapse 20 – City of the Dead, 2023 – still in progress.
Timelapse of digital drawing improvisation in MS Paint using a single-layer canvas.
Yes. Some drawings were created under specific circumstances during important moments in my life. I’m attached to them not just emotionally, but artistically. These pieces are “evolutionary markers” – moments where I progressed radically. They carry that sense of breakthrough, and I remember exactly when, where, and how I made them. Some of these are in the selection and, naturally, are not for sale.

I’ve asked myself this question and I can’t quite answer it. I once read an interview with Pierre Soulages when he was 101 years old; he recalled using black for the first time as a child but admitted he fundamentally didn’t know why he loved it. I figured if an artist of his caliber can’t answer, how could I?
Similarly, I remember my first experience with black as a child on an old Mac using MacPaint. I used the fill tool to cover the page in black, then used the eraser to “dig” galleries into what I saw as a solid mass. I think it relates to light, to the night, and to the shapes we discern – what we think we see vs. what we imagine. There is something primal about it, similar to cave paintings created in darkness. Soulages often mentioned this relationship with painting in low-light conditions.


When I create, I never think about the commercial or financial aspect; the moment of creation is detached from those concerns.
For the moment, I don’t collaborate with galleries; I am independent. One has to make a living, and selling my work is a necessity, but I have no interest in turning my work into merchandise (mugs, towels, etc.), except perhaps for someone very close to me.
I’ve never faced censorship, and it’s hard to imagine how I would. People often tell me my art is “dark and anxious,” though I hear that less often now. I don’t see it that way myself, but I admit I’d like to be capable of being truly dark and unsettling without being too literal.

Because it’s the only thing I can work on without limits, without questioning the energy it takes, and without getting bored. A vocation? Perhaps. One has to do something in this world, and if I must work, I’d rather put my efforts into something that feels right. That said, I don’t view my work as “essential” – the world doesn’t need my drawings, and I’m not sure my happiness depends on it.
If money were no object, would I still create? I don’t have the answer to that.
Find more of Pierre Barraud de Lagerie’s work on Instagram and on his website.
If you enjoyed this, you might also like the dark pointillism drawings of Simon Garðarsson.
And check out last month’s interview with the formidable drummer and visual designer of the band Ulcerate, J Saint Merat.